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PolyU Library

i-Space: VR Contest 2018/19

Consisting of the Digital Makerspace, Digital Visualisation Room, One Button Studio, Digital Studio and Digital Creativity Workstations

VR contest

Be it Yue Fei or Mu Lan, stories and fables from ancient China carry with them important life lessons that are still significant in our lives today. Turn these stories into VR so that more people can experience life in ancient China.

The Library is organising a series of talks and workshops and by participating in these series of talks and workshops, you will be able to pick up skills to develop your own VR story. Your VR story will then be submitted into a contest.

曾經,有多少個扣人心弦,賺人熱淚的歷史故事,這一刻仍在你思海中蕩漾著?今天,藉著虛擬實境說故事,讓我們可以化身岳飛或花木蘭,觸摸看似遙不可及的歷史。

參與我們一系列的講座及工作坊,學會製作動人的歷史故事吧!作品將會用作參與中國古代故事虛擬實境創作比賽。

The contest is supported by the Department of Electronic and Information Engineering (EIE). 

Contest Results

The award presentation ceremony for the Virtual Reality contest was held on 17 July 2019 in the i-Space. A total of 6 teams won prizes in the contest.

Congratulations to our winners!

Award Project Title Participant
Champion Chinese Tea Culture (中國茶文化) WONG, Wai Yan (COMP)
1st Runner-up Battle of Red Cliffs - Showdown at Wulin (赤壁之戰: 決戰烏林)

LEUNG, Chun Kit (EIE)

KWOK, Ho Shing (EIE)

2nd Runner-up The dashing damper - Pan an (潘安實在太帥了)

LO, King Chi (BRE)

TSANG, Hon Fung (BRE)

LAW, Ka Kit (BRE)

Special Award for Technology The story of Hou Yu (后羿傳) CHEUNG, Chun Yiu (EIE)
Commendation Award Stream of light (囊螢偷光)

CHAN, Hoi Sze (EIE)

XUE, Yuxi (EIE)

Commendation Award The Art of War (孫子兵法)

TSAI, Hung Wai (COMP)

LING, Ka Hong (COMP)

WONG, Fu Kwai (COMP)

LI, Shing (COMP)

Upper right:

WONG, Wai Yan (COMP), Champion

Middle right:

KWOK, Ho Shing (EIE) & LEUNG, Chun Kit (EIE), 1st Runner-up

Lower right:

LO, King Chi (BRE), TSANG, Hon Fung (BRE) & LAW, Ka Kit (BRE), 2nd Runner-up

 

Try out winning projects  at the VR Experience Zone, book now at iBooking!

Briefing Session

Briefing Session - Experience VR Games

Briefing Session - Experience VR Games

Briefing Session - Experience VR Games

Briefing Session

VR Cultural Talk - From Virtual to Reality by Mr Chan Yiu Hung

VR Cultural Talk - From Virtual to Reality by Mr Chianly Sze

VR Workshop by Mr Leo Wong

VR Workshop by Mr Leo Wong

VR Workshop by Miss Doris Lin (EIE)

VR Development Zone - Consultation

VR Development Zone - Students developing their projects

Award Presentation Ceremony

Award Presentation Ceremony - Commendation Award (The Art of War (孫子兵法))

Award Presentation Ceremony - Commendation Award (Stream of light (囊螢偷光))

Award Presentation Ceremony - Special Award for Technology (The story of Hou Yu (后羿傳)

Award Presentation Ceremony - 2nd runner up (The dashing damper - Pan an (潘安實在太帥了))

Award Presentation Ceremony - 1st runner up (Battle of Red Cliffs - Showdown at Wulin (赤壁之戰: 決戰烏林))

Award Presentation Ceremony - Champion (Chinese Tea Culture (中國茶文化))

Award Presentation Ceremony - Group photo

Award Presentation Ceremony

Award Presentation Ceremony

Award Presentation Ceremony

Award Presentation Ceremony

Award Presentation Ceremony

Award Presentation Ceremony

Contest – Important dates to note

  • VR Contest Registration Now Open!

    Register and submit your storyline
    (less than 500 words 
    OR 
    a video less than 3-minutes)

    Download sample storylines

     

    Successful applicants will be invited to attend the following VR workshop series. 

  • VR Workshop Series #1 
     Introduction to VR
    4 Oct 2018, Thu
    Time: 6:00 - 7:30 PM

    Venue: Digital Visualisation Room, i-Space
    Instructor: Leo Wong
  • VR Workshop Series #2 
      Unity & 3D Modelling Basic
    11 Oct 2018, Thu
    Time: 6:00 - 7:30 PM

    Venue: Digital Visualisation Room, i-Space
    Instructor: Leo
    Wong
    Pao Yue-kong Library
  • VR Workshop Series #3 
     Building VR Application I  
    19 Oct 2018, Fri
    Time: 2:30 - 4:00 PM

    Venue: Digital Visualisation Room, i-Space
    Instructor: Doris Lin
    Department of Electronic and Information Engineering
  • VR Workshop Series #4 
     Building VR Application II  
    26 Oct 2018, Fri

    Time: 2:30 - 4:00 PM

    Venue: Digital Visualisation Room, i-Space
    Instructor: Doris Lin
    Department of Electronic and Information Engineering

  • VR Workshop Series #5 
     Building VR Application (Round-up)
    1 Nov 2018, Thu or 2 Nov 2018, Fri 

    Time: 
            6:00 - 7:30 PM (Thu), or
            2:30 - 4:00 PM (Fri)

    Venue: Digital Visualisation Room, i-Space
    Instructor: Leo Wong
    Pao Yue-kong Library

  • VR Hackathon
    VR Development in Unity
    8 Jan 2019, Tue - 10 Jan 2019, Thu

    Time: 
            10:00 AM - 5:00 PM (Tue - Thu)

    Venue: Digital Visualisation Room, i-Space
    Topic:

      8 Jan: Setup scenes for your storyboard

      9 Jan: Create animations and effects

    10 Jan: Design Interaction components 

    *Light refreshment will be provided

  • Deadline for Submission of VR Project
    1 Mar 2019, Fri
  • Extended deadline for Submission of VR Project
    10 Jun 2019, Mon
    Before 6:00 pm.
  • Presentation Jun 2019
  • Result Announcement
    Prizes
    Champion
    1st Runner-up
    2nd Runner-up

Supported by

                       

 

Prizes

Champion 1st Runner-up 2nd Runner-up

  1. Moltenmax 3D printer with print size of 90*110*110 mm.; and
  2. A pair of eggshell porcelain (薄胎瓷) bowls with diameter approx. 10.5cm & height approx. 3.5cm; and
  3. HKT Education VR Cardboard Pro; and
  4. The winner’s entry will be screened at the Second International Children VR Film Fest*. Details to be announced.

  1. RYZE DJI Tello - a small and endlessly fun drone, suitable for both beginners and professionals; and
  2. HKT Education VR Cardboard Pro.

  1. INSTA 360 Air - supports real-time 360 video/photo sharing on Facebook, YouTube, Twitter, WhatsApp, etc. and
  2. HKT Education VR Cardboard Pro.

 

 

 

 

*The organising committee of the International Children VR Film Fest shall have the right and final decision to accept or decline the winner’s entry in the film fest.

 

Submission Guidelines

Eligibility

All PolyU students are welcome to join the contest.

 

Guidelines

  • Student(s) can only submit one VR application either individually or by group.
  • The background of your story should be based on:
    • any stories of Chinese history, ancient technologies, fables, or mythology, and
    • before the first Opium War (1840) in Qing dynasty
  • Successful applicants will be invited to attend a VR workshop series. The Library will contact successful applicants individually.

      Additional Notes:

  • The Library provides HTC VIVE for judging panel to view and assess the submitted VR application.
  • If the submissions need other VR platforms to view, participants are required to demonstrate the VR application to judging panel with compatible equipment or their own VR devices.

 

Presentation

Participants will be invited to present their VR project to the judging panel. Each team must submit the following information either in Chinese or English.

  1. A PowerPoint file (with no more than 20 slides) which contains the storyboard and contribution of each team member, etc. 
  2. A supplementary video clip (less than 10-min) to demonstrate VR story. (Optional)

 

Judging Panel and Criteria

The judging panel will comprise members of PolyU staff and career-related professionals. They will assess all entries based on the following criteria.

 Innovativeness

  • Demonstrate uniqueness, creativity and excitement in the chosen story
  • Deliver creative ideas to illustrate the story using immersive VR environment

 

30%

Graphic Design

  • Demonstrate the originality of graphic created in the story
  • Exhibit a high level of aesthetics in the overall graphic design (e.g. through colour, proportion, composition, etc.) 

 

20%

Technology

  • Precise and adequately apply VR features
  • Provide a user-friendly design with easy navigation
  • Smoothly demonstrate the interactive features in the VR story

 

30%

Presentation

  • Clearly explain the story and design concept of the chosen story
  • Effectively express the sequence of story from start, development and end

 

20%

360-video of the Champion VR game

Cultural Talk

From Virtual to Reality 從虛擬到真實  

Due to the increasing popularity of virtual reality (VR) applications,  industries have been applying various virtual reality applications to train and equip their staff in a virtual environment.  Mr. Sze and Mr. Chan will share how industries applying virtual reality technologies in their applications over the past years, and how virtual reality technologies bring users from the virtual world to reality.

由於虛擬實境的應用越趨普及,各行各業相繼引入不同技術的訓練課程以裝備從業員。 兩位講者將分享過去多年虛擬實境及各種新技術的應用如何在不同行業中發展,而這些日新月異的技術又如何將使用者由虛境帶到真實之中。

26 Sep 2018 (Wed)  |  6:00 - 7:30 pm

Speaker:    Mr Chianly Sze

                   Mr Chan Yiu Hung

Language: Cantonese

Venue: Digital Visualisation Room, i-Space

 

講者介紹

Chan Yiu Hung

A Photographer and an Architectural conservationist of Hong Kong Cultural Imaging Workshop. He loves the beauty of diverse cityscape and heritage. He was a UNESCO award winning director of HKSAR revitalization scheme of Tai O Heritage hotel. He introduced “Heritage Branding” on sustainable development. He participates La Biennale di Venezia 2008 as a exhibitor questioning about “The power mapping of Hong Kong cityscape”. Besides, he collaborated with AIA New York (Center for Architecture, NYC) produce the photo exhibition/Seminar of “Hong Kong at 15: Expanding the Public Realm”. He also interested on Hong Kong history, researched and directed the film "The Battle of Hong Kong" of the University of Hong Kong and plays a role as tutor of common core course “Property Rights, Built Heritage and Sustainable Development in Hong Kong.”

Chianly Sze

Training director of Fatbars Limited. Experienced manager with a demonstrated history of working in the broadcast media industry. Strong professional skilled in Streaming Media, OS X, Product Demonstration, Broadcasting, and Apple Certified.

   
   

Video

Poster

Equipment & Software Available

To develop your VR application, the following equipment and software are available for you to use from the Digital Makerspace.

Equipment

Game engine development software

3D modelling software

Useful Resources

Below are different types of resources that can help you to create your storyline and build the VR project.
 

Internet Resources

SketchUp 3D Warehouse is an open source library where anyone using SketchUp can upload and download 3D models to share.

Unity Asset Store is an online platform for Unity users to share resources like tutorial, adds-on modules, effects and animation.

(Suggested search terms: Chinese musical instruments, Ancient Chinese, China heritage, Chinese history)

Video

Article

Books

Some books to give you ideas in creating your storyline. 

Contact Us

i-Space

 Phone   2766-6909
 Whatsapp   6423-0820
 Email   lbsys@polyu.edu.hk
 In Person   Technical Support Desk, 4/F, 
  Pao Yue-kong Library