With the support from the Department of Computing (COMP), the Metaverse contest is to provide a valuable opportunity for PolyU/CPCE students, whether individual or in teams, to showcase their innovation and creativity in utilising the Metaverse, with the goal of building immersive virtual worlds that enhance and revolutionise the way we interact, study and learn. Participants will have the opportunity to demonstrate their abilities to design, and implement captivating and imaginative virtual environments. The contest will encourage thoughtful exploration of various themes, including, but not limited to, virtual community building, immersive storytelling, virtual commerce, educational experiences, gamification, virtual art and fashion, and more. Metaverse application, which applies the Web 3.0 principle (Spatial Computing, Blockchain, AIGC, etc) and addresses the related problem, is highly preferable for this year.
Timeline
Important Dates |
Activities |
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18 October 2024 (Fri)
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Contest Briefing Session with a sharing on "Metaverse for Sustainability"
Time: 4.00 pm - 5.00 pm Venue: Online via Zoom & Digital Visualisation Room, i-Space, 4/F, Library
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29 October 2024 (Tue)
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Creating Interactive Virtual Experiences Made Easy with Nibiru Creator Nibiru Creator is a user-friendly application enhanced with AI capabilities, designed to simplify the development of interactive content for various applications, including education, industrial training, cultural tourism, entertainment, and business. In this seminar, attendees will learn how Nibiru Creator and similar GenAI-assisted tools can streamline the creation of interactive learning experiences and 360-degree virtual environments. The seminar will demonstrate the workflow for creating interactive virtual experiences using Nibiru Creator and will present case studies from different fields. This seminar is ideal for students with creative ideas but limited technical backgrounds who are eager to learn how to build interactive virtual environments. This seminar is ideal for students with creative ideas but limited technical backgrounds who are eager to learn how to build interactive virtual environments.
Time: 4.00 pm - 5.00 pm Venue: Online via Zoom & Digital Visualisation Room, i-Space, 4/F, Library |
30 May 2025 |
Submission Deadline |
June 2025 |
Result Announcement & Award Presentation Ceremony |
Rules and Regulations
The VR application
The Library will provide HTC VIVE Pro 2, HP Reverb G2, Meta Oculus 3, Meta Oculus 2 and Oculus Rift for the judging panel to view and evaluate submitted Metaverse entries.
If the submissions require other platforms or device for viewing, participants must demonstrate the Metaverse to judging panel using compatible equipment or their own devices.
Submissions
Judging Criteria
Innovativeness
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30% |
Aesthetic and Integrated
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30% |
Technology
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30% |
Submissions
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10% |
Prizes
Champion | 1st Runner-up | 2nd Runner-up |
Meta Quest 3 (512 GB)* | ARknovv A1 Smart Glasses* | DJI Neo Drone* |
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*or equivalent
Prize sponsored by
By re-utilising the 3D model created from the VR Tour of the Library’s i-Space student project and following the Metaverse platform guideline, the Library modified and optimised the model to develop the Space within the Spatial Metaverse platform.
You can access the Space from here via web browser.
2766-6909 | |
2766-6863 (WhatsApp) | |
lbms@polyu.edu.hk | |
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Technical Support Desk, i-Space, 4/F North Wing, Library |
You can consider using the following equipment and software in the i-Space to develop your Metaverse application.
Equipment
3D Model Library
3D Modelling Software
Game Development Engine
Metaverse Platform
VR Experience Zone
Location
Digital Visualization Room,
i-Space, 4/F North Wing, Library
VR Development Zone
Location
Corner area, Digital Visualization Room,
i-Space, 4/F North Wing, Library
Multimedia Production Studio
Location
Studios area,
3/F North Wing, Library