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PolyU Library

i-Space: MakerMindset Programme

Consisting of the Digital Makerspace, Digital Visualisation Room and Studios

To Cultivate a Creative, Curious and Can-do Mindset

The MakerMindset@i-Space Programme aims to

  • Organize creative and stimulating events and workshops for students to enhance their awareness in emerging technologies and nurture a curious and “Can-do” mindset; and
  • Help students overcome challenges and adopt new technologies in the future.

 

 

Seminar (Eligibility: PolyU & CPCE staff and students)

Title Date & Time Venue

Unlocking the Power of 3D: Transforming Education with AI-Driven 3D Models

Join us for an exciting seminar as we introduce an innovative, browser-based platform that empowers educators and students to create, explore, and annotate 3D models directly from their smartphones—no prior coding or 3D experience required!

Discover how cutting-edge AI technology turns your photos and videos into ultra-realistic interactive 3D models, opening new possibilities for teaching, learning, and showcasing creativity. Learn how teachers can guide students through complex concepts using synchronised 3D models, or how students can scan and present their own work in immersive, annotated 3D environments. Experience our multiplayer editor, annotation tools, and guided camera features—all accessible via a mobile browser on any device.

Whether you’re a teacher seeking new ways to engage your class, a student looking to showcase your work, or simply curious about the future of immersive visualisation, this seminar will give you hands-on insights and a live demonstration.

 

About the speaker

Mr Eugene Mak obtained a BEng in Mechanical Engineering from Canada. He began his career in aerospace engineering, designing the manufacturing methods for the Global Express business jet. Since 2015, he has been a commercial pilot in Hong Kong, operating the Boeing 777. He had been developing the Scan the World project for a number of years, but it was during the COVID-19 pandemic that he had the time to delve deeper into producing a complete mobile application to achieve his objective.

 

Register Now

16 October 2025 (Thurs)
3:00PM - 4:30PM
Digital Visualisation Room, 4/F, Library & Online via Zoom

Workshop (Eligibility: PolyU & CPCE students)

Title Date & Time Venue

Laser Cutting with GenAI 

In this workshop, we will introduce how to use generative artificial intelligence (GenAI) tools to create vector graphics for laser cutting. Participants will have the opportunity to explore various GenAI tools and compare vector graphics produced by these tools.

 

Register Now

30 Sept 2025 (Tue)
3:00PM - 5:00PM
Digital Makerspace, 4/F, Library

Bring Old Photo Back to Life: AI Photo Restoration

In this workshop, we will utilize old photos from the PolyU Library and the Rare Book Collection as examples to demonstrate how beginners can use various artificial intelligence (AI) research models and tools to easily restore old, damaged, blurred, or low-quality photos. By the end of the session, you will learn how to recreate memories and make them look brand new with the help of popular AI platforms such as Flux playground, Flux.1 AI and Runway.

 

Registration Opening Soon 

26 Sept 2025 (Fri)
3:00PM - 4:30PM
Digital Visualisation Room, 4/F, Library

Animating Your Virtual Character in Live Video Production

Explore the world of multimedia production and unleash your creativity. This workshop will guide you on how to create your own virtual character and animate it using open-source software.

 

Register Now

18 Spet 2025 (Thurs)
3:00PM - 5:00PM
Digital Visualisation Room, 4/F & Multimedia Production Studio, 3/F, Library

Seminar (Eligibility: PolyU & CPCE staff and students)

Unlocking the Power of 3D: Transforming Education with AI-Driven 3D Models

Join us for an exciting seminar as we introduce an innovative, browser-based platform that empowers educators and students to create, explore, and annotate 3D models directly from their smartphones—no prior coding or 3D experience required!

Discover how cutting-edge AI technology turns your photos and videos into ultra-realistic interactive 3D models, opening new possibilities for teaching, learning, and showcasing creativity. Learn how teachers can guide students through complex concepts using synchronised 3D models, or how students can scan and present their own work in immersive, annotated 3D environments. Experience our multiplayer editor, annotation tools, and guided camera features—all accessible via a mobile browser on any device.

Whether you’re a teacher seeking new ways to engage your class, a student looking to showcase your work, or simply curious about the future of immersive visualisation, this seminar will give you hands-on insights and a live demonstration.

 

About the speaker

Mr Eugene Mak obtained a BEng in Mechanical Engineering from Canada. He began his career in aerospace engineering, designing the manufacturing methods for the Global Express business jet. Since 2015, he has been a commercial pilot in Hong Kong, operating the Boeing 777. He had been developing the Scan the World project for a number of years, but it was during the COVID-19 pandemic that he had the time to delve deeper into producing a complete mobile application to achieve his objective.

 

Date: 16 October 2025 (Thurs)
Time: 3:00PM - 4:30PM
Venue: Digital Visualisation Room, 4/F, Library & Online via Zoom

 

Register Now

Workshop (Eligibility: PolyU & CPCE students)

Laser Cutting with GenAI 

In this workshop, we will introduce how to use generative artificial intelligence (GenAI) tools to create vector graphics for laser cutting. Participants will have the opportunity to explore various GenAI tools and compare vector graphics produced by these tools.

 

Date: 30 Sept 2025 (Tue)
Time: 3:00PM - 5:00PM
Venue: Digital Makerspace, 4/F, Library

 

Register Now

Bring Old Photo Back to Life: AI Photo Restoration

In this workshop, we will utilize old photos from the PolyU Library and the Rare Book Collection as examples to demonstrate how beginners can use various artificial intelligence (AI) research models and tools to easily restore old, damaged, blurred, or low-quality photos. By the end of the session, you will learn how to recreate memories and make them look brand new with the help of popular AI platforms such as Flux playground, Flux.1 AI and Runway.

 

Date: 26 Sept 2025 (Fri)
Time: 3:00PM - 4:30PM
Venue: Digital Visualisation Room, 4/F, Library

 

Registration Opening Soon 

Animating Your Virtual Character in Live Video Production

Explore the world of multimedia production and unleash your creativity. This workshop will guide you on how to create your own virtual character and animate it using open-source software.

 

Date: 18 Spet 2025 (Thurs)
Time: 3:00PM - 5:00PM
Venue: Digital Visualisation Room, 4/F & Multimedia Production Studio, 3/F, Library

 

Register Now

Maker Mindset

What is the Maker Mindset?  What makes a Maker?

Makers have a strong curiosity about the things around them. They are curious in trying to understand how things work and have a strong desire to experiment and improve the things and situation around them. 

People with Maker Mindset are self-directed learners and this is why schools are actively encouraging students to develop this maker mindset - so that students can learn from this creative process and embrace mistakes as a valuable opportunity to improve their ideas and, ultimately, themselves as individuals.  

More resources for Maker Mindset:

Design Thinking

Design Thinking is a problem-solving approach for designers to reach desirable solutions to match people’s needs while emphasizing on human-centered design. 

It also considers what is desirable from users’ point of view, how users will interact with products and offer a solution based on the emotional state of users. It also encourages brainstorming and especially rewards thinking out-of-the-box. 

Design Thinking is not limited to designers, but is also relevant to other fields such as engineering, architecture, business, information technology, education, healthcare, law and many other professions where the process of design can be applied to either a product or a service.

The Design Thinking cycle includes Empathize, Define (the problem), Ideate, Prototype and Test, and this cycle would be useful for those who are planning to work and test on a prototype.

Here are some videos on Design Thinking: