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PolyU Library

i-Space: MakerMindset@i-Space

Consisting of the Digital Makerspace, Digital Visualisation Room, One Button Studio, Digital Studio and Digital Creativity Workstations

MakerMindset@i-Space Programme

To Cultivate a Creative, Curious and Can-do Mindset

The Maker Mindset Programme aims to

  • Organize creative and stimulating events and workshops for students to enhance their awareness in emerging technologies and nurture a curious and “Can-do” mindset; and
  • Help students overcome challenges and adopt new technologies in the future.

 

 

Workshops

September- November 2021

 

   Eligibility: PolyU & CPCE students

Creating Full Color Stickers with Vinyl Cutter (Quota: 8)

29 Sept (Wed)
19 Oct (Tue)
18 Nov (Thurs)

3.00 pm – 5.00 pm

   Register Now

Internet of Things (IoT) - Controlling LED with Blynk (Quota: 8)

30 Sept (Thurs)
28 Oct (Thurs)
 

3.00 pm – 5.00 pm

   Register Now

AI Application Workshop – Embedded AI Product Design (Quota: 8)

Note: Registration details will be available soon!

7 Oct (Thurs)
25 Oct (Mon)

3.00 pm – 5.00 pm

   Eligibility: PolyU & CPCE students and staff

Student Maker Forum: Internet of Things: Real Time Weather Monitoring Station

4 Nov (Thurs)

2.30 pm – 3.30 pm

   Eligibility: PolyU & CPCE students

 

 

Deadline for Submission

10 Jun 2022 (Fri)

 

 

 

Briefing Sessions for the Virtual and Augmented Reality Contest 2021/22

Description:

  • Guidelines of the VR and AR contest
  • Introduction to a series of talks and workshops about VR and AR technologies
  • Resources available to participants

Venue: Online via Zoom OR Digital Visualisation Room, i-Space, 4/F, Library

Eligibility:  PolyU and CPCE students and staff

23 Sept (Thurs)

12.15 pm - 12.45 pm
4.15 pm - 4.45 pm

(Contents of the two sessions are identical)

 

   Register Now   

 

Introduction of Augmented Reality

In the workshop, you can: 

  • Gain a basic understanding of AR
  • Learn how to develop AR applications in Unity
  • Recognise good practices for implementing emerging technologies

Venue: Online via Zoom OR Digital Visualisation Room, i-Space, 4/F, Library

Eligibility:  PolyU and CPCE students

11 Oct (Mon)

3.00 pm - 5.00 pm

 

   Register Now   

3D Modeling in SketchUp (Beginner Level)

3D Modeling in SketchUp (Advanced Level)

In the workshop, you can: 

  • Using SketchUp Free to create 3D model
  • Adding colours and textures to customize model
  • Applying useful shortcut, command and tips for repeated actions

Venue: Online via Zoom OR Digital Visualisation Room, i-Space, 4/F, Library

Eligibility:  PolyU and CPCE students

Participant is required to have the account for using SketchUp Free before the workshop. Please register here.

22 Oct (Fri)

29 Oct (Fri)

2.30 pm - 5.00 pm

2.30 pm - 5.00 pm

 

   Register Now   

Creating Full Color Stickers with Vinyl Cutter

Creating Full Color Stickers with Vinyl Cutter
Date: 29 Sept (Wed)
          19 Oct (Tue)
          18 Nov (Thurs)
(Contents of the three sessions are identical)
Time: 3.00 pm - 5.00 pm

Venue: Digital Makerspace, 4/F, Library

Eligibility: PolyU & CPCE students

       Register Now   

 

The workshop gives you the opportunity to create full color stickers with a vinyl cutter.

In this workshop, you will learn:

  • How to use Adobe Illustrator to prepare artwork for color printing & vinyl cutting
  • The basic operation of a vinyl cutter

Internet of Things (IoT) Controlling LED with Blynk

Internet of Things (IoT) Controlling LED with Blynk
Date: 30 Sep 2021 (Thurs) 
           28 Oct 2021 (Thurs)
  (Contents of the two sessions are identical)
Time: 3.00 pm - 5.00 pm

Venue: Digital Visualisation Room, 4/F, Library

Eligibility: PolyU & CPCE students

   Register Now  

 

Some IoT controllers are capable to serve as a web server, and able to communicate with other electronic devices within a private network.

In this workshop, you will learn:

  • How to use a mobile phone or computer to control an IoT controller
  • How to set up a network service on an IoT controller

 

The IoT Accessory Pack ESP8266 Board Sample App

 

Points to Note

  • One set of IoT accessory pack will be given to each participant who has successfully registered for the workshop.
  • Participant is required to set up Arduino IDE software and ESP8266 package before the workshop. Please find the instructions here
  • Please contact Ms Manda Man, TEL: 2766-6880 or lbskman@polyu.edu.hk if you cannot join the workshop after registration and return the IoT accessory pack.

AI Application Workshop – Embedded AI Product Design

AI Application Workshop – Embedded AI Product Design 

Date: 7 Oct 2021 (Thurs) 
          25 Oct 2021 (Mon)

(Contents of the two sessions are identical)

Time: 3.00 pm - 5.00 pm

Venue: Digital Visualisation Room, 4/F, Library

Eligibility: PolyU & CPCE students

Note: Registration details will be available soon!

 

An Artificial Intelligence (AI) model can be implemented into memory limited hardware.  This workshop will teach you how to design AI product with vision or audio input to identify object you would like to focus. You could customize your product with the technique after you finished the workshop.

In this workshop, you will learn:

  • how to use Machine Learning (ML) technique on Raspberry Pi 4 Kit with camera module
  • how to implement AI model into a chip which could be used in many embedded applications

 

About the speaker:

Silas Hung is a professional electronic engineer for 25 years. He specializes in electronic engineering, material analysis and photonics analysis. He founded Cloud-LED lighting technology limited in recent years.
Other than his engineer work, he has been a part-time lecturer at The Hong Kong Polytechnic University and VTC for over 2,000 teaching hours in electronic engineering, and was an invited speaker in many engineering conference. 
He has published over 20 academic articles mainly on the application of nanomagnetic structures. In addition, he designed “Smart Home” teaching courses and electronic educational kit for schools, hoping that the new generation will still love technology and engineering.

 

 

                                                                       

Setup Arduino IDE and ESP8266 Package
1 Install Arduino IDE software from official website https://www.arduino.cc/en/software
2

Download ESP8266/ESP32 board package 

i) Open Arduino IDE

ii) Select [Files] -> [Preferences]

iii) Copy this code to "Additional Boards Manager  URL": http://arduino.esp8266.com/stable/package_esp8266com_index.json

iv) Click [OK]

4 Select [Tools] -> [Board] -> [Boards Manager]
4 Type "esp8266" and click [Install]
5 After the package installation is completed, select [Tools] -> [Board] -> [NodeMCU 1.0(ESP-12E module)]
6

Connect your esp8266 board to computer, select [Tool] -> [Port] and the corresponding COM port

Remarks: If IDE cannot detect COM port after connecting board with USB cable , you may need to install USB driver for ESP 8266/ESP 32 dev board 

https://www.silabs.com/developers/usb-to-uart-bridge-vcp-drivers   

VR Contest

The Library is organising a series of talks and workshops.  By participating in these series of talks and workshops, you will be able to pick up skills to develop your own VR story. 

Deadline for Submission : 10 Jun 2022

 

News

Maker Mindset

What is the Maker Mindset?  What makes a Maker?

Makers have a strong curiosity about the things around them. They are curious in trying to understand how things work and have a strong desire to experiment and improve the things and situation around them. 

People with Maker Mindset are self-directed learners and this is why schools are actively encouraging students to develop this maker mindset - so that students can learn from this creative process and embrace mistakes as a valuable opportunity to improve their ideas and, ultimately, themselves as individuals.  

More resources for Maker Mindset:

Design Thinking

Design Thinking is a problem-solving approach for designers to reach desirable solutions to match people’s needs while emphasizing on human-centered design. 

It also considers what is desirable from users’ point of view, how users will interact with products and offer a solution based on the emotional state of users. It also encourages brainstorming and especially rewards thinking out-of-the-box. 

Design Thinking is not limited to designers, but is also relevant to other fields such as engineering, architecture, business, information technology, education, healthcare, law and many other professions where the process of design can be applied to either a product or a service.

The Design Thinking cycle includes Empathize, Define (the problem), Ideate, Prototype and Test, and this cycle would be useful for those who are planning to work and test on a prototype.

Here are some videos on Design Thinking: