The MakerMindset@i-Space Programme aims to
Seminar (Eligibility: PolyU & CPCE staff and students)
Title | Date & Time | Venue |
Harnessing the Power of Generative AI: Innovations and Applications with NVIDIAJoin us for an insightful seminar led by Ginny Wong, a distinguished data scientist at NVIDIA, as we explore the transformative potential of Generative AI. This seminar will provide a comprehensive overview of Generative AI, highlighting its impact across various industries through real-world use cases. A major focus of the seminar will be an in-depth exploration of NVIDIA NIM, a groundbreaking tool that empowers organisations to self-host GPU-accelerated inferencing microservices on their infrastructure to enhance flexibility and efficiency. NIM facilitates the deployment of both pretrained and customised AI models across diverse environments, including clouds, data centres, RTX AI PCs, and workstations. By utilising industry-standard APIs , NIM ensures seamless integration into AI applications, development frameworks, and workflows, thereby enhancing the flexibility and scalability of AI solutions.
Key Topics Include:
About the speaker Ginny Wong brings a wealth of experience in data science and machine learning. At NVIDIA, she focuses on developing cutting-edge AI solutions. Her previous roles include developing NLP models and MLOps solutions in the banking sector and creating automation systems for semiconductor assembly in manufacturing. Ginny holds a Ph.D. in Electronic and Information Engineering from The Hong Kong Polytechnic University, with a specialisation in machine learning and bioinformatics.
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26 Feb 2025 (Wed) 3:00PM - 5:00PM |
Digital Visualisation Room, 4/F, Library & Online via Zoom |
Sandbox VR: Pioneering Innovation in Location-Based Virtual RealityJoin us for an insightful seminar on Sandbox VR's evolution from a start-up to a leader in location-based virtual reality (LBVR). We'll explore the company’s patented technologies and how they expanded their business. The seminar will delve into the strategies Sandbox VR used to overcome challenges before and after the pandemic, while continuing to innovate in a rapidly changing environment. We'll spotlight key technological advancements such as full-body tracking, immersive haptic feedback, and automated highlight videos. Learn how these innovations set Sandbox VR apart in the VR industry. Register now and gain valuable insights into the industry's latest advancements and trends.
About the speaker Mr Kimkind Yeung is the Chief Technology Officer at Sandbox VR. A visionary leader and patent owner, Kimkind has been a driving force in the virtual reality industry. He began self-learning programming at the age of 13 and has over 18 years of experience in the gaming industry, including building web, PC, mobile, and VR games.
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12 Feb 2025 (Wed) 3:00PM - 5:00PM |
Digital Visualisation Room, 4/F, Library & Online via Zoom |
Workshop (Eligibility: PolyU & CPCE students)
Seminar (Eligibility: PolyU & CPCE staff and students)
Harnessing the Power of Generative AI: Innovations and Applications with NVIDIAJoin us for an insightful seminar led by Ginny Wong, a distinguished data scientist at NVIDIA, as we explore the transformative potential of Generative AI. This seminar will provide a comprehensive overview of Generative AI, highlighting its impact across various industries through real-world use cases. A major focus of the seminar will be an in-depth exploration of NVIDIA NIM, a groundbreaking tool that empowers organisations to self-host GPU-accelerated inferencing microservices on their infrastructure to enhance flexibility and efficiency. NIM facilitates the deployment of both pretrained and customised AI models across diverse environments, including clouds, data centres, RTX AI PCs, and workstations. By utilising industry-standard APIs , NIM ensures seamless integration into AI applications, development frameworks, and workflows, thereby enhancing the flexibility and scalability of AI solutions.
Key Topics Include:
About the speaker Ginny Wong brings a wealth of experience in data science and machine learning. At NVIDIA, she focuses on developing cutting-edge AI solutions. Her previous roles include developing NLP models and MLOps solutions in the banking sector and creating automation systems for semiconductor assembly in manufacturing. Ginny holds a Ph.D. in Electronic and Information Engineering from The Hong Kong Polytechnic University, with a specialisation in machine learning and bioinformatics.
Date: 26 Feb 2025 (Wed)
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Sandbox VR: Pioneering Innovation in Location-Based Virtual RealityJoin us for an insightful seminar on Sandbox VR's evolution from a start-up to a leader in location-based virtual reality (LBVR). We'll explore the company’s patented technologies and how they expanded their business. The seminar will delve into the strategies Sandbox VR used to overcome challenges before and after the pandemic, while continuing to innovate in a rapidly changing environment. We'll spotlight key technological advancements such as full-body tracking, immersive haptic feedback, and automated highlight videos. Learn how these innovations set Sandbox VR apart in the VR industry. Register now and gain valuable insights into the industry's latest advancements and trends.
About the speaker Mr Kimkind Yeung is the Chief Technology Officer at Sandbox VR. A visionary leader and patent owner, Kimkind has been a driving force in the virtual reality industry. He began self-learning programming at the age of 13 and has over 18 years of experience in the gaming industry, including building web, PC, mobile, and VR games.
Date: 12 Feb 2025 (Wed)
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Workshop (Eligibility: PolyU & CPCE students)
Seminar (Eligibility: PolyU & CPCE staff and students)
Title | Date & Time | Venue |
Unlocking the Future of Artificial IntelligenceThis seminar will introduce the latest advancements in Generative AI, Large Language Models (LLMs), and Machine Learning, featuring insights from Alibaba's offerings. Participants will learn about Alibaba’s AI-related courses and explore AI models and services. The seminar will also include a demonstration of Alibaba Cloud's large language model, Tongyi Qianwen (Qwen), highlighting its role in the open-source community and its contribution to collaboration and innovation in AI.
About the speaker Mr Raymond Tsang is a senior technical trainer in the Greater China Region with over 20 years of experience. He has extensive knowledge in teaching Architecture and Application Development to governments, enterprises, small and medium-sized businesses, and universities. He is an experienced IT consultant on many projects including web and app development, AI projects, cloud setup and configuration.
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11 Nov 2024 (Mon) 4:00PM - 5:00PM |
Digital Visualisation Room, 4/F, Library & Online via Zoom |
Creating Interactive Virtual Experiences Made Easy with Nibiru Creator
Nibiru Creator is a user-friendly application enhanced with AI capabilities, designed to simplify the development of interactive content for various applications, including education, industrial training, cultural tourism, entertainment, and business. In this seminar, attendees will learn how Nibiru Creator and similar GenAI-assisted tools can streamline the creation of interactive learning experiences and 360-degree virtual environments. The seminar will demonstrate the workflow for creating interactive virtual experiences using Nibiru Creator and will present case studies from different fields. This seminar is ideal for students with creative ideas but limited technical backgrounds who are eager to learn how to build interactive virtual environments.
About the speaker Mr Paul Lam is an experienced VR and AI educator specialising in VR-related courses. He received a Bachelor's degree from The University of Hong Kong and a Master's degree in Information Systems from City University of Hong Kong. He has taught at numerous institutions, including Ying Wa Primary School, St. Joseph’s Primary School in Ma On Shan, Man Kiu Association Primary School, Pui Tao Middle School, Heung To Middle School, Pope Paul VI College, Pui Ching Middle School in Macau, Lingnan University in Hong Kong, and National Taiwan Normal University.
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29 Oct 2024 (Tue) 4:00PM - 5:00PM |
Digital Visualisation Room, 4/F, Library & Online via Zoom |
Preserving Memories from the Personal, Institutional, and Social Perspectives: Bridging the Analogue and Digital World with New TechnologiesThe seminar delves into the critical transition from analogue media to digital media, including slides, photos and video recordings. It will explore the importance of bridging this gap to preserve cherished memories and historical records that are at risk of being forgotten or damaged due to the obsolescence of old media formats. The session will also cover the concept of starting a business in this niche in Hong Kong, highlighting an entrepreneurial journey and the strategic technological edge required to succeed. The concept of new technologies, and AI training models, are revolutionising the digitisation process by removing glare, restoring colour to media, and enhancing overall quality, providing modern consumers with new ways to experience and cherish old memories. Sharing personal experiences and knowledge from public and corporate digitisation projects also provide valuable insights into the practical applications and benefits of the start-up industry and how it can help the community.
About the speaker As the Chief Operating Officer at Capture Limited, Mr Benson Cheung brings a wealth of experience across corporate, start-up, and non-profit sectors. Capture Limited, based in Hong Kong, is the market leader in analogue media digitalisation, reviving treasured memories and enabling consumers to organise old and new memories alike. Benson’s journey has spanned the start-up, sourcing, supply chain, brand and loyalty industries, working with Marks and Spencer, Cath Kidston, a licensee of Disney brands, and numerous retail clients. He enjoys the challenges of working on establishing new offices, processes, and products, especially at Capture where he helps consumers bring to life their locked away memories. He is also a volunteer and board chairman at The Children’s Cancer Foundation, leading the charge to ignite hope and improve the quality of life for children with serious illness.
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20 Sept 2024 (Fri) 3:00PM - 4:00PM |
Digital Visualisation Room, 4/F, Library & Online via Zoom |
Workshop (Eligibility: PolyU & CPCE students)
Title | Date & Time | Venue |
Laser Cutting with GenAIIn this workshop, we will explore the opportunity to create vector graphics for laser cutting assisted by generative artifical integlligence (GenAI) tools. This workshop will cover the contents below:
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24 Oct 2024 (Thurs) 3:00PM - 5:00PM |
Digital Makerspace, 4/F, Library |
Presentation on Virtual World PlatformsThis beginner-friendly workshop provides an overview of Cluster and VR Chat, two popular massively multiplayer online (MMO) social VR applications on the Metaverse platform. Join us for a creative and interactive virtual experience. This workshop will cover the following topics:
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17 Oct 2024 (Thurs) 3:00PM - 5:00PM |
Digital Visualisation Room, 4/F & Multimedia Production Studio, 3/F, Library |
Animating Your Virtual Character in Live Video ProductionIn this workshop, we will guide you through the entire production process, from character creation to compositing your video and animation with live Chroma key and open broadcast software (OBS Studio). You will learn how to bring your characters to life and produce interesting videos for use in social media and presentations. Join us for an exciting workshop on multimedia production and learn how to animate your own virtual characters using 3D pose tracker. This workshop is suitable for anyone who wants to explore the world of multimedia production and unleash their creativity.
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3 Oct 2024 (Thurs) |
Digital Visualisation Room, 4/F & Multimedia Production Studio, 3/F, Library |
Immersive 360-Degree Video Production and Storytelling with Insta360 StudioIn this workshop, we will introduce the features of Insta360 Studio, which offers flexible post-production and output options for files captured with Insta360 cameras. You'll learn essential skills for producing engaging, high-quality 360-degree videos, empowering viewers to navigate their own viewing experiences by choosing the perspective and focus of the videos. This workshop will cover the following topics:
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26 Sept 2024 (Thurs) 3:00PM - 5:00PM |
Digital Visualisation Room, 4/F, Library |
Seminar (Eligibility: PolyU & CPCE staff and students)
Unlocking the Future of Artificial IntelligenceThis seminar will introduce the latest advancements in Generative AI, Large Language Models (LLMs), and Machine Learning, featuring insights from Alibaba's offerings. Participants will learn about Alibaba’s AI-related courses and explore AI models and services. The seminar will also include a demonstration of Alibaba Cloud's large language model, Tongyi Qianwen (Qwen), highlighting its role in the open-source community and its contribution to collaboration and innovation in AI.
About the speaker Mr Raymond Tsang is a senior technical trainer in the Greater China Region with over 20 years of experience. He has extensive knowledge in teaching Architecture and Application Development to governments, enterprises, small and medium-sized businesses, and universities. He is an experienced IT consultant on many projects including web and app development, AI projects, cloud setup and configuration.
Date: 11 Nov 2024 (Mon)
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Preserving Memories from the Personal, Institutional, and Social Perspectives: Bridging the Analogue and Digital World with New TechnologiesThe seminar delves into the critical transition from analogue media to digital media, including slides, photos and video recordings. It will explore the importance of bridging this gap to preserve cherished memories and historical records that are at risk of being forgotten or damaged due to the obsolescence of old media formats. The session will also cover the concept of starting a business in this niche in Hong Kong, highlighting an entrepreneurial journey and the strategic technological edge required to succeed. The concept of new technologies, and AI training models, are revolutionising the digitisation process by removing glare, restoring colour to media, and enhancing overall quality, providing modern consumers with new ways to experience and cherish old memories. Sharing personal experiences and knowledge from public and corporate digitisation projects also provide valuable insights into the practical applications and benefits of the start-up industry and how it can help the community.
About the speaker As the Chief Operating Officer at Capture Limited, Mr Benson Cheung brings a wealth of experience across corporate, start-up, and non-profit sectors. Capture Limited, based in Hong Kong, is the market leader in analogue media digitalisation, reviving treasured memories and enabling consumers to organise old and new memories alike. Benson’s journey has spanned the start-up, sourcing, supply chain, brand and loyalty industries, working with Marks and Spencer, Cath Kidston, a licensee of Disney brands, and numerous retail clients. He enjoys the challenges of working on establishing new offices, processes, and products, especially at Capture where he helps consumers bring to life their locked away memories. He is also a volunteer and board chairman at The Children’s Cancer Foundation, leading the charge to ignite hope and improve the quality of life for children with serious illness.
Date: 20 Sept 2024 (Fri)
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Workshop (Eligibility: PolyU & CPCE students)
Laser Cutting with GenAIIn this workshop, we will explore the opportunity to create vector graphics for laser cutting assisted by generative artifical integlligence (GenAI) tools. This workshop will cover the contents below:
Date: 24 Oct 2024 (Thurs)
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Presentation on Virtual World PlatformsThis beginner-friendly workshop provides an overview of Cluster and VR Chat, two popular massively multiplayer online (MMO) social VR applications on the Metaverse platform. Join us for a creative and interactive virtual experience. This workshop will cover the following topics:
Date: 17 Oct 2024 (Thurs)
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Animating Your Virtual Character in Live Video ProductionIn this workshop, we will guide you through the entire production process, from character creation to compositing your video and animation with live Chroma key and open broadcast software (OBS Studio). You will learn how to bring your characters to life and produce interesting videos for use in social media and presentations. Join us for an exciting workshop on multimedia production and learn how to animate your own virtual characters using 3D pose tracker. This workshop is suitable for anyone who wants to explore the world of multimedia production and unleash their creativity.
Date: 3 Oct 2024 (Thurs)
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Immersive 360-Degree Video Production and Storytelling with Insta360 StudioIn this workshop, we will introduce the features of Insta360 Studio, which offers flexible post-production and output options for files captured with Insta360 cameras. You'll learn essential skills for producing engaging, high-quality 360-degree videos, empowering viewers to navigate their own viewing experiences by choosing the perspective and focus of the videos. This workshop will cover the following topics:
Date: 26 Sept 2024 (Thurs)
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What is the Maker Mindset? What makes a Maker?
Makers have a strong curiosity about the things around them. They are curious in trying to understand how things work and have a strong desire to experiment and improve the things and situation around them.
People with Maker Mindset are self-directed learners and this is why schools are actively encouraging students to develop this maker mindset - so that students can learn from this creative process and embrace mistakes as a valuable opportunity to improve their ideas and, ultimately, themselves as individuals.
More resources for Maker Mindset:
Design Thinking is a problem-solving approach for designers to reach desirable solutions to match people’s needs while emphasizing on human-centered design.
It also considers what is desirable from users’ point of view, how users will interact with products and offer a solution based on the emotional state of users. It also encourages brainstorming and especially rewards thinking out-of-the-box.
Design Thinking is not limited to designers, but is also relevant to other fields such as engineering, architecture, business, information technology, education, healthcare, law and many other professions where the process of design can be applied to either a product or a service.
The Design Thinking cycle includes Empathize, Define (the problem), Ideate, Prototype and Test, and this cycle would be useful for those who are planning to work and test on a prototype.
Here are some videos on Design Thinking: